Foundations of Physically Based Modeling and Animation
Computer games, animation and modeling all have a common root in physics. It is only through the application of physics and mathematics that computer generated characters and objects can come to life. Physically Based Modeling and Animation goes behind the scenes of computer animation and details the mathematical, algorithmic, and numeric
Specificaties
ISBN/EAN | 9780367658205 |
Auteur | Donald House |
Uitgever | Van Ditmar Boekenimport B.V. |
Taal | Engels |
Uitvoering | Paperback / gebrocheerd |
Pagina's | 404 |
Lengte | |
Breedte |