Gamification and Design Thinking in Higher Education

Case Studies for Instructional Innovation in the Economics Classroom

Gamification and Design Thinking in Higher Education voorzijde
Gamification and Design Thinking in Higher Education achterzijde
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This book analyzes the use of gamification and design thinking in Higher Education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students.

Specificaties
ISBN/EAN 9781032675411
Auteur Carmen Bueno Munoz
Uitgever Van Ditmar Boekenimport B.V.
Taal Engels
Uitvoering Paperback / gebrocheerd
Pagina's 104
Lengte
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