Procedural Generation in Godot
Learn to Generate Enjoyable Content for Your Games
Learn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques. In this book, you'll learn how to combine hand-crafted content with algorithms to create immersive and beautiful environments.
Specificaties
ISBN/EAN | 9781484287941 |
Auteur | Christopher Pitt |
Uitgever | Van Ditmar Boekenimport B.V. |
Taal | Engels |
Uitvoering | Paperback / gebrocheerd |
Pagina's | 253 |
Lengte | |
Breedte |